A stranded colony ship escape-pod. The Pod itself was created in Zbrush using hard-surface and kitbashing techniques, then added to blender where it was combined with custom materials made in Quixel Mixer, and various other Quixel Megascans assets. Post Processing was completed in Adobe Lightroom. I really wanted to create a story of optimism in overwhelming circumstances, and paid careful attention to the mood and lighting while also focusing on trying to create a realistic, yet martian environment.