After two weeks I have finished this Steampunk Battering Ram created for use in a steampunk total-overhaul mod for Mount and Blade 2: Bannerlord. This ram is designed to replace the native vanilla battering ram that appears in siege scenes to destroy gates.
Base mesh created in Blender, details sculpted in ZBrush, textured in Substance Painter and rendered in Marmoset Toolbag 4.
The model is also rigged and animated.
The entire model is 25,927 faces.
Rigged Animation in Blender