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Steampunk Battering Ram

After two weeks I have finished this Steampunk Battering Ram created for use in a steampunk total-overhaul mod for Mount and Blade 2: Bannerlord. This ram is designed to replace the native vanilla battering ram that appears in siege scenes to destroy gates.

Base mesh created in Blender, details sculpted in ZBrush, textured in Substance Painter and rendered in Marmoset Toolbag 4.

The model is also rigged and animated.

The entire model is 25,927 faces.

Rigged Animation in Blender

Transparency Map

Transparency Map

Roughness Map

Roughness Map

Metalness Map

Metalness Map

Albedo Map

Albedo Map

Wireframe

Wireframe

Untextured model

Untextured model

Bannerlord engine

Bannerlord engine

Bannerlord engine

Bannerlord engine